Comments on: Descent: Legends of the Dark Review https://www.boardgamequest.com/descent-legends-of-the-dark-review/ Board Game Reviews, News and More Sat, 21 Aug 2021 19:03:56 +0000 hourly 1 https://wordpress.org/?v=6.4.3 By: Robert https://www.boardgamequest.com/descent-legends-of-the-dark-review/#comment-84857 Sat, 21 Aug 2021 19:03:56 +0000 https://www.boardgamequest.com/?p=44916#comment-84857 I was on the fence. After this review, I’m gonna give it a go and see what happens. Thanks for the review!

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By: jamshaman https://www.boardgamequest.com/descent-legends-of-the-dark-review/#comment-84849 Fri, 13 Aug 2021 02:57:52 +0000 https://www.boardgamequest.com/?p=44916#comment-84849 I’ve never seen so much hate for a game and for people reviewing it. To all the people getting their little panties in a bind – this game happens to be getting rave reviews. While not perfect, the general consensus so far is that it’s a lot of FUN.

As games are meant to be fun, I’d say it’s a success.

Challenging the reviewer’s credibility smacks of Ad Hominem fallacy…

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By: Tony Mastrangeli https://www.boardgamequest.com/descent-legends-of-the-dark-review/#comment-84847 Tue, 10 Aug 2021 20:21:16 +0000 https://www.boardgamequest.com/?p=44916#comment-84847 In reply to E-Man.

If you’ve played Mansions of Madness or Journeys in Middle Earth, it’s about at the same level.
When you start a mission, the app tells you what tiles and terrain to lay out, and what monsters to place. When you want to fight, the app tracks monster heath and special effects. All the card play, rolling, and movement of miniatures happens on the table. The app has no idea what miniature is where on the table. It’s basically a big Dungeon Master.

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By: E-Man https://www.boardgamequest.com/descent-legends-of-the-dark-review/#comment-84846 Tue, 10 Aug 2021 18:53:54 +0000 https://www.boardgamequest.com/?p=44916#comment-84846 Thanks for the review! With the delay of Frosthaven, I’ve been pining for another dungeon crawler and this looks impressive. I’m not a purist; I use a couple of apps in Gloomhaven to track conditions, initiative, monster actions, and map setup. IMO those have helped the experience greatly, but I do worry that with Descent:LotD too much is being managed by the app. Can you comment a bit more on how the app integrates with the gameplay experience?

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By: Ryan https://www.boardgamequest.com/descent-legends-of-the-dark-review/#comment-84841 Sun, 08 Aug 2021 02:56:53 +0000 https://www.boardgamequest.com/?p=44916#comment-84841 In reply to Tony Mastrangeli.

Thanks, Tony! I will check out the Discord channel.

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By: Tony Mastrangeli https://www.boardgamequest.com/descent-legends-of-the-dark-review/#comment-84840 Sat, 07 Aug 2021 03:18:23 +0000 https://www.boardgamequest.com/?p=44916#comment-84840 In reply to Ryan.

Thanks for the kind words, and I understand. Personally, I love app integrated games because it offers so much flexibility and creative gameplay that you cant have otherwise. From generating the maps as you, to variable powers for the monsters, to the crafting system, it feels more of a helper than intrusive.

To be honest, it’s been a couple of years since I’ve played Middara, so I don’t think I can compare it anymore. You can read my review of it here:
https://www.boardgamequest.com/middara-review/

I haven’t played Sword & Sorcery, so I can’t comment on that. I know our reviewer Brian has though, so you can always hop on our Discord channel and ask him about his thoughts on the two.

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By: Ryan https://www.boardgamequest.com/descent-legends-of-the-dark-review/#comment-84839 Fri, 06 Aug 2021 22:25:40 +0000 https://www.boardgamequest.com/?p=44916#comment-84839 You’re one of my go-to reviewers for recommendations, Tony. I think we diverge here though (which is fine).

I’m looking to pick up a big dungeon crawl (that’s not Gloomhaven). I want to like this, but it just looks like so much time in the app.

What are your thoughts on this vs Middara vs Sword & Sorcery?

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By: Stu https://www.boardgamequest.com/descent-legends-of-the-dark-review/#comment-84836 Thu, 05 Aug 2021 01:29:23 +0000 https://www.boardgamequest.com/?p=44916#comment-84836 In reply to Tony Mastrangeli.

Ah, I see, yes thank you that’s very helpful. I like to be able to make a narrative, in my head, about what’s happening. How would you characterise this sort of thing? Ie I’m using my sword, it’s getting tiring or damaged, so I back of and switch to bow for a bit? Do you see what I mean? What does the mechanic represent?

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By: Tony Mastrangeli https://www.boardgamequest.com/descent-legends-of-the-dark-review/#comment-84835 Wed, 04 Aug 2021 16:44:59 +0000 https://www.boardgamequest.com/?p=44916#comment-84835 In reply to Stu.

Sure thing. Using the rangers weapon card, twin swords on one side and a bow on the other. You can shoot with your bow all you want. If you want to use some of the special abilities of the bow, you have to place fatigue tokens on it. Once the bow hits its fatigue limit, you can still use the bow, you just can’t use its special power anymore.

One way to refresh an item is to flip it over to its other side, which clears all tokens (good and bad). Another way, is during the darkness phase, you can remove 1 fatigue from any card. So you can slowly refresh it that way too.

hope that helps!

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By: Stu https://www.boardgamequest.com/descent-legends-of-the-dark-review/#comment-84834 Wed, 04 Aug 2021 16:41:36 +0000 https://www.boardgamequest.com/?p=44916#comment-84834 I’m in no way bashing this game (seems a shame I have to say this) but could you explain the theme aspect about flipping your weapon card. If I understand it correctly, you can flip your card from a sword to a bow (for instance) but does that not mean you can’t always use your sword? I might have misunderstood the mechanism but if the above is correct I’d find it difficult to explain (thematically) why I’m using a bow when next to an enemy. As I said at the start I’m not knocking the game just curious if I’ve understood it correctly.

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